PROGRAMMING - HYPERCARD

HYPERCARD LESSON 1

Be sure there is no X in the copy background box.

Practice using the tools to create a picture.

See what happens when you double click on a tool.

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HYPERCARD LESSON 2

When you finish, the house will SHIMMER.

Next you will learn how to move from one card to another in Hypercard.

Go to Go and drag to Recent.

Notice all the cards you've looked at so far are displayed in miniature.

The house will be pasted onto your new card.

Look through the idea cards and select some other pictures to paste onto your card.

Remember to use Go Recent to toggle back and forth between cards.

You may also want to use the paint tools to add to your picture.

Have fun!!!

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HYPERCARD LESSON 3

Now it's time to add more cards to your Hypercard stack.

A blank card will appear.

Go back and forth between Art Ideas and your new card, copying and pasting to create another picture.

Make several cards in this manner.

Be sure to Save a copy on your own disk.

In the next lesson, you will learn how to use buttons to link the cards in your stack.

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HYPERCARD LESSON 4

Continue the same process until each card in your stack has a button.

You have created buttons. Now you must link cards.

A dialog box appears which looks like this:

Another box appears.

DO NOT click anything at this time!

Repeat the process with each of the cards in your stack.

Now you will want to choose how your buttons will look.

The dialog box appears again. Click on Icon.

A new dialog box appears. Select any of the icons for your button, then click OK

Repeat this process with the other buttons on the cards in your stack.

When you have finished, go to the first card, select the pointing finger tool, and click on the button. Now you can navigate through your stack using buttons.

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